The New Astrolabes: Resetting ‘Default Iraq’ Through Experimental Videogame Approaches
摘要
I am in Babylon. Others have been here too: hard hats thrown to the ground, stacks of bricks moved and used and knocked into. The site is in ruins, but there are attempts at reparation, visible through stark material changes to the walls and crenelations. A sign reads in Arabic: Notify us of any injuries immediately. A parachute is strewn over a monolithic archway, indicating that somebody landed there, maybe it was me. I mount onto the footings of an eroded column to obtain a better vantage point — the highest spot in the map.