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State, Data, and Consistency in Serverless Systems

  • Patrick Kearns

摘要

State is where distributed systems become difficult. Messaging and serverless triggers can decouple work, but correctness depends on data. Once a state is spread across Functions, queues, databases, and external services, the simple assumptions of a monolith begin to fail. Reads can be stale, writes can conflict, and operations that appear to succeed independently can still leave the system in an inconsistent state.