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The Platform Video Game

  • Alexandre Bergel

摘要

This chapter builds a small platform video game that shares gameplay like Nintendo’s Mario Bros. The purpose of this chapter is to provide a solid and realistic foundation on which we can build an intelligent artificial player. The goal of this chapter is not to provide a wonderful gaming experience. Instead, the game is about providing a challenging scenario for exercising the NEAT algorithm introduced in the previous chapter. Our game, which we called Platform, has the following characteristics: