In most narrative-driven games, the story adapts to what the player does, a choice made, a quest completed, a faction joined. But what if games could also respond to how the player feels? What if the tone of a player’s interaction, the emotional weight behind their choices, and the subtle shifts in trust or regret could shape the unfolding narrative just as meaningfully as a fork in the road?

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Emotionally Adaptive Storytelling

  • Shesh Narayan Gupta

摘要

In most narrative-driven games, the story adapts to what the player does, a choice made, a quest completed, a faction joined. But what if games could also respond to how the player feels? What if the tone of a player’s interaction, the emotional weight behind their choices, and the subtle shifts in trust or regret could shape the unfolding narrative just as meaningfully as a fork in the road?