In this chapter, we will see how to use device definitions and make our own to mimic the characteristics of real-life phones, computers, or TVs. We will also change the testing environment with locale and timezone, and travel through space and time!

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Mocking and Emulation

  • Jean-François Greffier

摘要

In this chapter, we will see how to use device definitions and make our own to mimic the characteristics of real-life phones, computers, or TVs. We will also change the testing environment with locale and timezone, and travel through space and time!