Cameras, Layers, and Tilesets
摘要
In this chapter, we will learn how to implement camera systems in GameMaker, using both the software's GUI and GameMaker Language. Cameras are one of GameMaker's most powerful features. They let us create beautiful scrolling and zooming, while doing wonders for simultaneous two-player games, too. We'll also explore the different types of room layers GameMaker offers us—and take a good look at tilesets. Much merriment awaits!