Up to this point, we have walked through the steps to build a successful tabletop exercise for an organization. The problem that we still face, and one of the main reasons I came up with the idea behind gamifying tabletop exercises, is the problem of the happy path. This is the term I use to describe a participant group working through a tabletop exercise without any issue or problem occurring during the exercise.

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Adding Randomness

  • John Svazic

摘要

Up to this point, we have walked through the steps to build a successful tabletop exercise for an organization. The problem that we still face, and one of the main reasons I came up with the idea behind gamifying tabletop exercises, is the problem of the happy path. This is the term I use to describe a participant group working through a tabletop exercise without any issue or problem occurring during the exercise.