错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

Interacting with C and Python

  • Stephen Smith

摘要

In the early days of microcomputers, like the Apple II, complete applications were coded in Assembly Language, such as the first spreadsheet program VisiCalc. Many video games were also written in Assembly Language to squeeze every bit of performance possible out of the hardware. However, modern compilers, like the GNU C compiler, generate good code and microprocessors are much faster, as a result most applications are written in a collection of programming languages, where each excels at a specific function. For example, video games today are commonly written in C, C++ or even C#, and Assembly Language for performance, or to access parts of the video hardware not exposed through the graphics library used.