Implementing Service-Oriented Game-Theoretic Security Scheme for IoV Networks in Self-driving Cars
摘要
The security, privacy, and ethical issues surrounding the implementation of connected vehicles (CVs) are numerous. This paper provides a review of recent studies that investigate various IoT-related topics in self-driving cars, such as network architectures, security, and routing. It also suggests the implementation of Service-Oriented Game-Theoretic Security (SOS), which protects against phishing, DoS, and Sybil attacks. Here, we have combined our plan with Named the Networking (NDN), a method that focuses more on the substance and verifies the accuracy of the received data rather than examining the reliability of the sender. In order to accommodate our implementation and simulate the suggested method in a smaller-scale setting, we additionally change the current alert system model.