Modeling of Obstacle Avoidance by a Dense Crowd as a Mean-Field Game
摘要
In this paper we use a minimal model based on Mean-Field Games (a mathematical framework apt to describe situations where a large number of agents compete strategically) to simulate the scenario where a static dense human crowd is crossed by a cylindrical intruder. After a brief explanation of the mathematics behind it, we compare our model directly against the empirical data collected during a controlled experiment replicating the aforementioned situation. We then summarize the features that make the model adhere so well to the experiment and clarify the anticipation time in this framework.