Influence on QoE in Different Physical Environments for PUBG Game
摘要
The gaming industry is growing daily, and gaming traffic is now a significant part of internet traffic. Gaming is continuously moving from desktop to portable devices through cloud environments. Game development organizations are generating vast amounts of revenue through these games. PUBG is a world-renowned online game popular among all age groups, especially teenagers. People play games anywhere as per their choice and availability of time. In this research, we invite PUBG game players to play games in different physical environments, like while traveling by Car or through Public Transport and while staying at home or during a visit to the park. We assess Quality of Experience (QoE) through the International Telecommunication Union (ITU) scale. Data was collected through a survey form, and collected data was analyzed through SPSS. Two variables are the Game’s Speed and the Satisfaction Level with given physical environments. Results show that the QoE is high in the home physical environment over a WIFI internet connection for both variables. Researchers assess the user QoE in different environments, such as on Desktops, Mobile phones, or different machines of different configurations. Still, researchers have yet to work on the QoE of a game’s players who play the game in the physical environment. Users rate the game on Google Play Store. Currently, no method exists to check the user’s physical background. This research will help Game development organizations to look into the reason for a low rating due to players’ comfortable physical zone.