A Framework for Evaluating the Ergonomics of Mechanical Designs of Gaming Controllers
摘要
Human–computer interaction emphasizes bringing people technical solutions that can solve their problems and deliver them functionality with the minimum unpleasant starting from designing the product till delivering it to user. In this paper, we selected an article from the news that talks about a product that is designed for kids. We analyzed the product from the perspective of universal design, user-centered design, and interactive design. We bring on the advantages and the disadvantages of the mentioned design and we suggested a design solution for the issue we found.