Game development is the process of producing interactive entertainment media and is vital for testing new technologies, providing entertainment and for sharing different views and ideologies. Due to rapid development of game engines and other technologies, it has become significantly easier to create new games using Open Source tools and is important for the development of Indie games. With the addition of technologies such as Eye Tracking and Voice Detection to new games, they can provide a different dimension of control, and can help more people play their favorite games by implementing them as accessibility features. They can also be used as a means to provide programming education and inspire the next generation of game developers by making the game more interesting and innovative. This paper aims at providing an analysis of implementing various Trackers such as Eye Trackers, Gaze Detectors, and Face Trackers in video games in a game made by using Python’s Turtle module and finding a feasible implementation that can improve the quality of games. The game consists of a spacecraft moving through space and the objective of the game is to collect “points” and destroy incoming asteroids in order to get the highest score.

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Enhancing Gameplay with Advanced Tracking Methods

  • Sireesha Vikkurty,
  • Nagaratna P. Hegde,
  • Sriperambuduri Vinay Kumar,
  • Nishanth Thumma,
  • Priyatham Konda

摘要

Game development is the process of producing interactive entertainment media and is vital for testing new technologies, providing entertainment and for sharing different views and ideologies. Due to rapid development of game engines and other technologies, it has become significantly easier to create new games using Open Source tools and is important for the development of Indie games. With the addition of technologies such as Eye Tracking and Voice Detection to new games, they can provide a different dimension of control, and can help more people play their favorite games by implementing them as accessibility features. They can also be used as a means to provide programming education and inspire the next generation of game developers by making the game more interesting and innovative. This paper aims at providing an analysis of implementing various Trackers such as Eye Trackers, Gaze Detectors, and Face Trackers in video games in a game made by using Python’s Turtle module and finding a feasible implementation that can improve the quality of games. The game consists of a spacecraft moving through space and the objective of the game is to collect “points” and destroy incoming asteroids in order to get the highest score.