Gomoku Parallelization with Ray: Elevating Traditional Gaming Experience
摘要
This research paper introduces a novel approach to enhance the traditional gaming experience of Gomoku through parallelization using the Ray framework. Gomoku, a classic strategy board game, serves as the backdrop for this study, seeking to optimize its performance and responsiveness. The parallelization is strategically implemented to leverage the computational power of multiple cores, aiming for improved efficiency and scalability. The paper presents a detailed exploration of the proposed system architecture, module-wise description, and the application of parallelization to specific problem segments. Through meticulous implementation and experimentation, the results showcase the comparative analysis of serial and parallel execution times. The findings not only contribute valuable insights into optimizing Gomoku’s gaming dynamics but also demonstrate the potential of parallel computing to elevate traditional gaming experiences. This research bridges the gap between traditional board games and cutting-edge parallelization techniques, offering a promising avenue for further advancements in interactive gaming technologies.