Application of VR Technology in Virtual Exhibition System
摘要
With the increasing popularity of virtual reality(VR) technology, this paper explores its application in virtual exhibition systems, using "virtual ideological and political class" as an example to build, and explores virtual scene quality optimization based on immersive media quality evaluation methods. For this reason, this paper first builds a virtual class model based on 3Ds MAX, and designs immersive interaction scenarios for Ideological and political course study based on Unity. At the same time, in response to the problem of insufficient experience, immersion, and interaction in previous VR venues, this paper conducts research from a technical perspective, evaluating and optimizing the sensory quality of relevant models and scene interactions from the perspective of immersive media quality evaluation, in order to improve the visual quality and user experience of virtual scenes. The research results indicate that the construction of virtual ideological and political class based on virtual reality technology has good application prospects and educational effects, and the immersive media quality evaluation and optimization method proposed in this paper has universality and feasibility, which can provide reference for relevant research.