Whispers of the Konkan Guardian: Interactive Storytelling Through Digital Game Design
摘要
“While walking down the road the other day, I heard a thumping noise and a rattling of ghoongroos (“Ghoongroo” is a Hindi word that refers to a musical accessory worn generally by dancers in traditional Indian dance forms. In English, it is commonly known as “ankle bells” or “jingles.” These are small, metallic bells tied around the ankles of dancers that create a rhythmic sound when the dancer moves.). Instantly, I knew he was patrolling his village, and I dared not cross his path,” the person recounted. “He is 10 feet tall and would squish anyone walking on his route with his long legs.” Another individual shared a contrasting experience: “He helped me reach home. I thought he was someone from the village.” Rakhandar, the mythical protective spirit of the area, demonstrates a fascinating duality in his identity. He can be mischievous, unforgiving, or fiercely protective towards the region’s residents. This multi-faceted nature adds depth and intrigue to the legends surrounding Rakhandar, making him an enigmatic figure in local folklore. This project aims to bring the rich folklore and mythology of the Konkan region to a broader audience, focusing on the figure known by various names such as Rakhandar, Rakhnau, Naas, Rakhno, Devchar, Daivata, and more. These names represent a spirit god believed to consistently patrol villages at stipulated times, protect their inhabitants, and assist those in need. The project seeks to create an interactive and immersive environment that transports users to rural Goa, with abundant coconut trees, interesting stories, and numerous Rakhandar shrines. Our intention is to preserve and celebrate the cultural heritage of the Konkan region while fostering a deeper understanding and appreciation of its mythology and traditions.