Physical Education Visualization System Based on Cloud Computing Environment
摘要
In order to improve the efficiency of physical education teaching and realize the intellectualization and networking of physical education, a cloud computing environment and sports visualization system based on edge computing resource allocation were proposed. Through the concept of “cloud computing”, “cloud platform”, “cloud space” and so on, the “cloud space” of physical education based on “cloud computing” is constructed from the aspects of “management room”, “course navigation”, “resource library”, “teacher exhibition”, “student list”, “communication chain”, “live platform”, “feature column” and so on. Practice results show that: according to the physical education course name, teacher, professional class, class time and other columns, the use of hyperlinks, embedded technology to integrate the “cloud space” of students to integrate multiple lists, convenient for teachers to manage student attendance, assign/consult homework, assessment and so on. At present, the physical education “cloud space” of the physical education teacher of a college has made more than 400 sheets of more than 20,000 students “cloud space” list, which can be viewed at any time to understand the students’ learning situation before, during and after class. The research results found that the system can achieve sports management informatization, normal communication between teachers and students, and lifelong learning for students, achieving a perfect combination of traditional sports and informatization in the “cloud space”, making learning ubiquitous.