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MPEG AI-Based 3D Graphics Coding Standard

  • Ge Li,
  • Wei Gao,
  • Wen Gao

摘要

Previously, our attention was directed toward techniques related to point cloud compression, encompassing transformation, quantization, entropy coding, and others. Within this section, our emphasis shifts toward methods for point cloud compression rooted in deep learning. Moreover, we delve extensively into the realm of learning-based 3D point cloud compression techniques presented at the MPEG conference. This endeavor aims to foster a more profound comprehension of point cloud compression methodologies.