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Engineering Cognitive Internship Based on Virtual Reality

  • Ke Li,
  • Yi Tan,
  • Xin Hu

摘要

In engineering education, traditional cognitive internships pose safety risks and limitations in terms of time, location, high costs, and resource requirements, which can affect students' learning experience and practical application abilities. Therefore, there is a need to explore innovative teaching methods to overcome these limitations. In light of the emerging technology of virtual reality (VR), this study proposes a VR-based cognitive internship teaching method aimed at reducing the dangers associated with field internships and saving teaching resources and costs. The method involves scanning and generating digital models using panoramic cameras, importing these models into a game engine for further development through script writing. Additionally, the Bloom's taxonomy is proposed as an evaluation method to assess students' cognitive development. An experiment was conducted involving 40 students who were surveyed through questionnaires. The results indicate that students have a positive attitude towards incorporating VR technology into cognitive internships for learning purposes. This demonstrates that integrating virtual reality technology into engineering education is a highly promising approach.