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Enhancing Digital Competence Acquisition in Older Adults Through Gamification

  • Andrea E. Cotino-Arbelo,
  • Lorena Colombo-Ruano,
  • Eva Morales Hernández,
  • Carina Soledad González González

摘要

In the current era of digitalization, Digital Competence has emerged in a crucial and imperative skill, given the rapid advancement of technology and the growing reliance on digital devices that have profoundly reshaped our models of communication, work, learning, and information retrieval. This study aimed to assess whether there has been any alteration or transformation in the participants’ attitude towards technology throughout four targeted interventions. A mix-method approach was employed for data analysis, which included the use of questionnaires and field diaries to record observations. The results showed that all participants from the latest session (N = 12) shared the belief that their participation in the workshops substantially improved their perceptions and understanding of technology. They unanimously agreed that learning to use digital tools through gamified lessons had a positive impact on their self-esteem. Moreover, the participants’ progression throughout the interventions revealed a remarkable shift in their perception of technology, accompanied by a substantial growth in their knowledge and abilities.