错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

An AI-Mediated VR Sound Installation

  • Giovanni Santini,
  • Zhonghao Chen

摘要

Artificial Intelligence (AI) and Extended Realities (XR) have the potential to create new worlds, new narrative spaces. From our standpoint, to be believable, those worlds need not only to convince our senses, but also our experience reality: a complex, non-linear net of relationships among objects, beings, actions and concepts. In other words, we wanted to create a narrative space rich and complex, in terms of content and behaviour. At times, non-linear and unpredictable. In Oracle, we explored some boundaries of this idea. Oracle is an installation based on a variable chain of spatialized sound processing algorithms directly controlled by a multilayer perceptron neural network (the “oracle”). The sound input of the system is the voice of any participant who wants to play as a “visitor” (the one who poses a question to the oracle). The output will be a processed version of that input, a slight modification, a completely different sound texture or anything in between these extremes. By wearing a VR headset, the visitor can interact with the oracle and influence the output of the neural network, therefore the sound output. However, it is not possible for any of the users to exactly predict the outcome of such interaction. The oracle’s answer is then a net of sound relationships the user needs to decipher, not to get the answer, but to better understand the question.