Computational Geometry
摘要
In practical applications of computer vision, one will inevitably encounter geometric entities and needs to know how to analyse them theoretically, especially needs to know how to represent and compute their geometric properties. Besides, to envisage and analyse geometric entities theoretically in abstract way is one thing, whereas to put what one can envisage and analyse into practical representations and computations is another thing. The second thing is well related to but is still considerably different from the first thing