Generative Adversarial Networks for Realistic Texture Synthesis in Style Transfer
摘要
This paper explores the use of Generative Adversarial Networks (GANs) for realistic texture synthesis in style transfer tasks. The study utilizes StyleGAN for high-resolution texture generation and CycleGAN for bidirectional style translation. To optimize adversarial losses, content, and style, the models undergo extensive training for 300 and 2200 epochs, respectively. The results are evaluated using the Structural Similarity Index (SSIM) and Fréchet Inception Distance (FID), along with visual inspection. Using the proposed approach, one can easily realize that the architectures of these GANs can provide efficient solutions for texture synthesis and style transfer.