Self-defense is an educational system for protecting oneself effectively in dangerous situations. Often confused with martial arts, it emphasizes non-resistance and avoiding conflict. In India, despite having the world’s largest youth population, self-defense is overshadowed by other sports and skills like driving or cooking. Due to lack of awareness and interest, many youths aged 15–19 abandon it. Raising awareness and encouraging its adoption among the youth is crucial to empowering them with this essential skill. The objective of the study is to create awareness regarding the meaning and importance of self-defense and to create an impactful solution and nudge them to pursue self-defense as a must- know skill. Design thinking process was followed through desk research, surveys, empathy interviews for data collection. Data synthesis via empathy mapping, affinity diagrams, how and why laddering. Problem definition and idea brainstorming based on insights along with prototyping and user testing. The solution is a Virtual Reality Immersive experience called “StrikeSmart” for the users that immerses in daily life scenarios and educates them on the meaning and importance through interactions. The solution successfully immerses the user into relatable and lifelike situations that teaches them the importance of self-defense by providing correct information to make informed decisions.

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Self-defense and the Youth

  • Haashika Shah,
  • Siddhesh Shirsekar

摘要

Self-defense is an educational system for protecting oneself effectively in dangerous situations. Often confused with martial arts, it emphasizes non-resistance and avoiding conflict. In India, despite having the world’s largest youth population, self-defense is overshadowed by other sports and skills like driving or cooking. Due to lack of awareness and interest, many youths aged 15–19 abandon it. Raising awareness and encouraging its adoption among the youth is crucial to empowering them with this essential skill. The objective of the study is to create awareness regarding the meaning and importance of self-defense and to create an impactful solution and nudge them to pursue self-defense as a must- know skill. Design thinking process was followed through desk research, surveys, empathy interviews for data collection. Data synthesis via empathy mapping, affinity diagrams, how and why laddering. Problem definition and idea brainstorming based on insights along with prototyping and user testing. The solution is a Virtual Reality Immersive experience called “StrikeSmart” for the users that immerses in daily life scenarios and educates them on the meaning and importance through interactions. The solution successfully immerses the user into relatable and lifelike situations that teaches them the importance of self-defense by providing correct information to make informed decisions.