Near-Eye Gaze Estimation in Virtual Reality Based on Deep Learning
摘要
With the development of immersive and interactive virtual environments, accurately estimating the users’ gazes could enhance the evaluation of visual design or gaze-driven interaction, so the precise estimation of gaze fixation has become increasingly crucial. This paper proposes a near-eye gaze estimation method inspired by the Res-Net network and incorporates eye appearance features and bottle-net attention module (BAM) to calculate 2D gaze fixation coordinates. We build a homemade cardboard box-based VR headset by using a mobile phone along with two infrared cameras. Finally, we conducted a user study, and the results show that the proposed method reduces gaze point coordinates’ error to 15.3 pixels and visual angle error to 3.54˚. The results outperform existing methods and will leverage gaze point interaction in virtual reality applications.