CLGA: A Linguistic Arena for Testing LLMs’ Prowess in Chinese Literary Games
摘要
In order to systematically assess the ability of large language models (LLMs) to understand and use Chinese language and literature, this study constructs the Chinese Literature Game Arena (CLGA). Centered on a competitive framework of “LLM versus LLM”, the CLGA uses three types of Chinese language games, Idiom Solitaire, Flying Flower Order, and Couplet Pairing, which possess both cultural richness and rules-based attributes, as evaluation scenarios. The study selects 10 LLMs that cover the main technological pathways from domestic and international sources, including the GPT series, the Claude series, the Gemini series, Qwen2.5-72B-Instruct and other benchmark models. A multistage round-robin and elimination tournament system is designed within the CLGA, establishing a quantitative scoring system based on compliance, output quality, response efficiency, and mastery of common versus obscure content. A visualization method is introduced to present the models’ interactive logic. The study reveals the boundaries of the Chinese linguistic competence of these LLMs and provides references for their optimization in cultural domain adaptation.