This chapter explores how the teaching of craft knowledge is akin to teaching disciplinary-specific design language. It features three Cases in Point, showcasing how design educators could strengthen students’ discipline-focused design thinking through the acquisition of design languages. The first case explores the design thinking associated with the language of sketching through integrating design contexts into a core class on Drawing Fundamentals to help students engage with designerly ways of thinking from early stages of designer training. In the second case, design thinking is stimulated through supporting fashion design students to improve their proficiency of design languages as they engage with critical errors during drafting. The third case from the discipline of Design and Media exemplifies how design educators can help novice design students bridge the gaps to design thinking about time-space relationships during animation design through using a four-step process for decoding motion.

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Connecting Design Thinking to Design Languages

  • Joyce Hwee Ling Koh

摘要

This chapter explores how the teaching of craft knowledge is akin to teaching disciplinary-specific design language. It features three Cases in Point, showcasing how design educators could strengthen students’ discipline-focused design thinking through the acquisition of design languages. The first case explores the design thinking associated with the language of sketching through integrating design contexts into a core class on Drawing Fundamentals to help students engage with designerly ways of thinking from early stages of designer training. In the second case, design thinking is stimulated through supporting fashion design students to improve their proficiency of design languages as they engage with critical errors during drafting. The third case from the discipline of Design and Media exemplifies how design educators can help novice design students bridge the gaps to design thinking about time-space relationships during animation design through using a four-step process for decoding motion.