This research explores the potential of MyFirstBraille, a serious game, as a mediator for Braille learning in children with visual impairments. Focusing on a qualitative approach, the study gathered insights from teachers through focus groups to assess the effectiveness of the game in enhancing Braille literacy. The findings reveal that MyFirstBraille successfully engaged students by providing an interactive learning experience that catered to the unique needs of visually impaired children. Teachers reported that the game encouraged active participation, improved student confidence, and allowed for individualized learning at varying paces. However, challenges such as the need for further teacher training were identified as obstacles to fully realizing the game’s potential. Despite these challenges, the overall feedback was positive, with educators highlighting the game’s value as an educational tool. The research concludes that MyFirstBraille holds promise as an innovative method for teaching Braille, though further technical improvements, extended study durations, and the inclusion of student perspectives are recommended for future research.

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MyFirstBraille: A Serious Game as a Mediator of Braille Learning in Children with Visual Impairments

  • Manuel J. Ibarra-Cabrera,
  • Kevin A. Arias-Figueroa,
  • Betsabe Milagros Ccolqque Ruiz,
  • Luz L. Criado-Huaylla,
  • Roel Waldiry Gamarra Chipa,
  • Eliana M. Ibarra-Cabrera

摘要

This research explores the potential of MyFirstBraille, a serious game, as a mediator for Braille learning in children with visual impairments. Focusing on a qualitative approach, the study gathered insights from teachers through focus groups to assess the effectiveness of the game in enhancing Braille literacy. The findings reveal that MyFirstBraille successfully engaged students by providing an interactive learning experience that catered to the unique needs of visually impaired children. Teachers reported that the game encouraged active participation, improved student confidence, and allowed for individualized learning at varying paces. However, challenges such as the need for further teacher training were identified as obstacles to fully realizing the game’s potential. Despite these challenges, the overall feedback was positive, with educators highlighting the game’s value as an educational tool. The research concludes that MyFirstBraille holds promise as an innovative method for teaching Braille, though further technical improvements, extended study durations, and the inclusion of student perspectives are recommended for future research.