XR Headset-Empowered Sketch Art Education: Enhancing Learning Outcomes Through Spatial Perception and Layered Teaching
摘要
Sketching education, a cornerstone of visual arts, often leads to a disconnect between abstract theory and practical application when teaching spatial relationships and dynamic light or shadow principles. This study presents an XR headset application built on a novel three-layer teaching framework: basic modeling, cognitive deepening, and creative expression. Leveraging XR’s immersive capabilities, the system integrates real-time sketch conversion, dynamic light source simulation, and spatial walking interaction. Small-scale user experiments confirm this paradigm, which merges real-object observation with XR enhancement, significantly improves learning outcomes, particularly in enhancing structural understanding and achieving a 75% cognitive transfer rate. The application offers a dynamic model that facilitates the leap from technical skill acquisition to creative expression, providing valuable insights for future XR-driven educational content design.