Design of an Immersive VR Experience for Awakening Responsibility from an Embodied Cognition Perspective: A Case Study of School Bullying Intervention
摘要
This article focuses on the practical challenge of “awakening bystander responsibility” in campus bullying intervention, and based on embodied cognition theory, proposes and constructs an immersive VR experience design framework. Through the narrative structure and embodied interaction mechanism of the three chapters “HALT-HUG-HEAL”, emotional empathy, spatial metaphor, and task guidance are deeply integrated, breaking through the bottleneck of insufficient emotional reach and behavioral transformation in traditional intervention methods, and providing a new path based on VR and cognitive theory for campus bullying prevention and control.