Game-Changing Businesses
摘要
This chapter addresses the innovation paradox of the contemporary economy: despite unprecedented scientific output, technological sophistication, and R&D investment, genuinely transformative impact has become harder to achieve. It argues that invention alone is insufficient to create game-changing businesses and that real transformation occurs only when technological advances are aligned with business models, organizational capabilities, ecosystem coordination, and societal purpose. Drawing on cases from cinema, digital platforms, entertainment, energy systems, and artificial intelligence, the chapter shows how industries repeatedly reinvent themselves not by protecting legacy structures, but by redesigning value chains, redefining purpose, and enabling new forms of participation. It emphasizes that the future of business innovation lies in system transformation rather than product novelty, and that leadership, not technology alone, determines whether innovation creates inclusive progress or concentrated power. The chapter also highlights the implications of AI for the future of work, creativity, and organizational learning, arguing that innovation must increasingly be judged by consequence rather than novelty. Its central claim is that the real challenge is not producing more ideas, but building the systems that can turn invention into meaningful and scalable societal impact.