Head Mounted Display Virtual Reality Facilitated Mobility Training on Gait, Balance and Quality of Life Among Stroke Subjects on Lower Limb Mobility – A Systematic Review
摘要
Virtual reality (VR) has created a visual platform through which modified tailored training sessions are improved and subject participation is provided via therapeutic attention games. The present research article aims to evaluate the efficacy of merchandised accessible head-mounted display (HM-D) units in stroke subjects. Analytical scrutiny was organized and reviewed in databases evidence, especially, PeDro, Google Scholar, and PubMed. The Medical subject headings (MESH) words applied for search in the literature included “Head-mounted display unit”, “Stroke”, “Neurorehabilitation”, and “Virtual reality”. The statistical evidence suggests a wider range of benefits were identified from the newer virtual display technology, and it stated that it is equivalent and superior to other modes of treatment devices, as feedback received from patients with overall observation by within-group analysis. This study concludes that HM-D mobility training provides a positive influence on parameters such as quality of life, balance, and gait and limited proof was accessible for verifying and finalizing. Heterogenous outcomes channelized limited comparisons and evaluation of analysis among the articles.