Combining VR and Non-VR Activities for Teaching Brownian Motion in Physics Classes
摘要
Virtual reality (VR) has tremendous potential in education, but there is some confusion about when it should actually be used, and we can only extrapolate our current educational theories and experiences to these still poorly understood areas. VR technologies can be applied in physics teaching under pretty favorable conditions by combining them with traditional educational techniques. The combination of virtual and non-virtual reality capabilities is illustrated here for teaching physical phenomena using the example of Brownian motion. The paper deals with the description of a general approach to teaching phenomena, which involves applying a popular version of VR hardware and software: virtual tour technologies. The special standalone mobile application is a virtual reality guide that allows students to learn a generalized framework of physical phenomena, the essence of Brownian motion and its history, and then to pass quests and quizzes: through immersions inside an abstract symbolic virtual environment. The experimental part of students’ activities is carried out outside VR in a regular physics classroom under the guidance of a teacher. In addition, here are presented the teachers’ and students’ opinions on the proposed model with a combined (VR and non-VR) version of teaching physical phenomena. VR technologies produce new and inspiring results when combined with conventional learning technologies.