Teaching STEAM and Engineering Education Through Project-Based Learning
摘要
The Digital Logic Design course is essential for students in Information Technology, aiming to provide a strong grasp of concepts and sustain ongoing interest. Problem-Based and Outcome-Based Learning methodologies are employed to have students acquire knowledge through real-world problem-solving, fostering critical thinking and self-management skills. This paper introduces an effective and innovative project involving the design of a logic circuit to control a motorized device. The project includes the creation of a 3-bit binary counting circuit with an asynchronous counter, utilizing flip-flop IC No. 7473 for countdown control, and designing a 00-99 count circuit using IC No. 74LS93. Students engage in exercises involving Boolean logic functions, truth table construction, and logic gate assembly. Beyond digital electronics, the project integrates interdisciplinary elements encompassing mechanics, circuit analysis, and the use of Tinkercad for 3D digital design. Embracing a student-driven project-based learning approach, the project aims to prepare students for successful transitions into higher-degree education.