Not infrequently, the term post-Internet era is used for the metaverse. However, this term “post-Internet” does not refer to a time after the Internet, but to our current age, in which the Internet has become so ubiquitous and everyday that people hardly notice it anymore. The metaverse, on the other hand, represents an innovation that allows the creation of online spaces where users can interact with each other multidimensionally. Instead of passively consuming digital content exclusively, users are supposed to transform into visitors of the metaverse, where they can immerse themselves in a world in which the digital and the physical merge into a completely new experience.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

Where from … Where to … or: What at All

  • Peter Hoffmann

摘要

Not infrequently, the term post-Internet era is used for the metaverse. However, this term “post-Internet” does not refer to a time after the Internet, but to our current age, in which the Internet has become so ubiquitous and everyday that people hardly notice it anymore. The metaverse, on the other hand, represents an innovation that allows the creation of online spaces where users can interact with each other multidimensionally. Instead of passively consuming digital content exclusively, users are supposed to transform into visitors of the metaverse, where they can immerse themselves in a world in which the digital and the physical merge into a completely new experience.