“Do you remember how you smoke stairs”—Learning to Become a Team Player
摘要
This chapter elaborates on the perspective on learning, the pedagogical aspect, in our book. We do not provide a grand new theory for understanding learning, but we go into dialogue with contemporary learning theories, especially theories with a strong interactional and social dimension. We build on our knowledge of educational research and learning theories and provide a form of framework for understanding learning in-and-through games from an interactional and social perspective. This includes learning as part of a community and learning to become part of a community. We can, through our empirical work, theorize on how a team-based networked game is a social learning platform that can help individuals acquire collaboration and communication skills, and other advanced competences. From our perspective, learning is actively co-constructed in the in-game interaction with both the game itself and with co-players. This chapter connects an educational and participant’s perspective by empirically exploring the social interaction that a player engages in together with other players and the game environment, as they are socialized into the social norms and the complex social hierarchy of networked games.