Virtual Reality from the Industry to the Classroom
摘要
In order to bring industrial environments closer to the university, laboratory practices with Virtual Reality (VR) headset were implemented in different grades and degrees. In order to evaluate the student experience, a survey was designed with dichotomic, Likert-scale and open-ended questions, generating nominal, ordinal, dependent and independent variables. Statistical analysis was performed using SPSS and Python libraries, calculating descriptive measures such as mean, median and mode, Spearman correlations and a hypothesis contrast with the Mann-Whitney U test. A sentiment analysis was also performed. The results showed that the Likert type questions reflected a high valuation of the experience, considering it satisfactory, motivating and immersive. Regarding Q10, significant differences were also found in the distribution of responses according to sex, with greater consensus among women. This analysis will allow to improve the application of VR in education, optimizing the immersive experience and strengthening the connection between industry and university education.