Implicit Real-Time Scheduling
摘要
In context of GPU scheduling, implicit real-time scheduling refers to the use of conventional scheduling methods that aren’t specifically designed for real-time applications but are capable of supporting real-time tasks under certain conditions. These methods typically rely on kernel concurrency and the inherent characteristics of the scheduler, such as fixed-priority or round-robin mechanisms, to meet deadlines indirectly. Although they are not tailored for the strict requirements of real-time systems, in scenarios where timing demands are moderately flexible, these schedulers can achieve satisfactory performance by using their natural scheduling behavior. This approach is generally less complex and can be effective in systems where real-time support is beneficial but not critical.