In medical education, it is often challenging to ensure that students encounter patients with specific clinical conditions during their placements. This study examines the use of a digital human patient simulator designed to replicate cranial nerve conditions, providing students with repeated and consistent opportunities to develop their skills in clinical identification and diagnosis for further management. The simulator enhances students’ understanding of cranial nerve anatomy and enables them to perform virtual examinations to assess potential nerve damage. As a fully accessible tool, the digital patient allows for unlimited, self-paced practice within a supportive and non-judgemental learning environment, facilitating both formative learning and assessment.

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Clinical Avatar for Nerve Diagnosis and Instruction (CANDi): A Serious Game for Cranial Nerve Examination Training

  • Aye Chan Zay Hta,
  • Simon Campion,
  • Georg Meyer,
  • Craig Rothwell,
  • Anthony Smith

摘要

In medical education, it is often challenging to ensure that students encounter patients with specific clinical conditions during their placements. This study examines the use of a digital human patient simulator designed to replicate cranial nerve conditions, providing students with repeated and consistent opportunities to develop their skills in clinical identification and diagnosis for further management. The simulator enhances students’ understanding of cranial nerve anatomy and enables them to perform virtual examinations to assess potential nerve damage. As a fully accessible tool, the digital patient allows for unlimited, self-paced practice within a supportive and non-judgemental learning environment, facilitating both formative learning and assessment.