Decolonizing gaming is not only about including more participants from the Global South to increase diversity among gamers and game designers. It is also about overcoming limitations that a colonial mindset continues to hold with regard to mainstream gaming and game design. This contribution explores new opportunities that arise from a decolonial revision of key aspects of gaming: Enriching the dominant hero’s quest by including ambivalent trickster characters, replacing the logic of conquest, extraction and accumulation by exploring a logic of sharing, diversifying game environments by including ways of playful imagination and practice that are hitherto marginalized. In this process serious games play a particularly important role as they can have a decolonizing impact on gaming grounded in social science research on playfulness beyond “the West”.

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Decolonizing Gaming

  • Thomas Widlok

摘要

Decolonizing gaming is not only about including more participants from the Global South to increase diversity among gamers and game designers. It is also about overcoming limitations that a colonial mindset continues to hold with regard to mainstream gaming and game design. This contribution explores new opportunities that arise from a decolonial revision of key aspects of gaming: Enriching the dominant hero’s quest by including ambivalent trickster characters, replacing the logic of conquest, extraction and accumulation by exploring a logic of sharing, diversifying game environments by including ways of playful imagination and practice that are hitherto marginalized. In this process serious games play a particularly important role as they can have a decolonizing impact on gaming grounded in social science research on playfulness beyond “the West”.