The purpose of the study is to compare the motivation strategies selected, implemented in a video game, in terms of their impact on the completion rate of the game. First, the definitions of key terms are explained and the objectives the paper is defined. Then the design of the implementation of the research environment is described, along with the six selected motivation methods. The environment is a video game and the participants are test players who are surveyed. The final results from the analysis of the surveys are used to form final conclusions on motivation methods and the title question is answered.

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Which Motivation Strategy Impacts Game Player the Most?

  • Marek Kopel,
  • Maciej Walczyński,
  • Mateusz Żołyniak

摘要

The purpose of the study is to compare the motivation strategies selected, implemented in a video game, in terms of their impact on the completion rate of the game. First, the definitions of key terms are explained and the objectives the paper is defined. Then the design of the implementation of the research environment is described, along with the six selected motivation methods. The environment is a video game and the participants are test players who are surveyed. The final results from the analysis of the surveys are used to form final conclusions on motivation methods and the title question is answered.