One of the areas of rapid development in software technology recently is the field of video games. However, the field of video game development for people with disabilities has not been researched much, especially for people with upper limb disabilities. In this paper, we study the combination of FPS game players’ head movements and image processing technology based on the pre-trained YOLO model to increase the accuracy and efficiency of the video games. Experimental results show that the combination of player head motion sensing and image processing creates a good support system for people with upper limb disabilities who playing FPS games.

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FPS-For-All: A Fusion Solution for Upper-Limb Disability People to Play FPS Games

  • B. H. Quan,
  • T. T. Phong,
  • B. T. Thanh

摘要

One of the areas of rapid development in software technology recently is the field of video games. However, the field of video game development for people with disabilities has not been researched much, especially for people with upper limb disabilities. In this paper, we study the combination of FPS game players’ head movements and image processing technology based on the pre-trained YOLO model to increase the accuracy and efficiency of the video games. Experimental results show that the combination of player head motion sensing and image processing creates a good support system for people with upper limb disabilities who playing FPS games.