Rethinking HCI Education: Gamification, Heuristics, and Project-Based Learning in Action
摘要
This article proposes a pedagogical approach to teaching Human-Computer Interaction (HCI) in Software Engineering by combining heuristic evaluation, gamification, and project-based learning. Using questionnaires, statistical analysis, prototyping, and user validation, the method—based on the Octalysis framework—proved effective in improving interface quality and student engagement through educational (Role-Playing Game) RPG elements.