Contemporary artists increasingly focus on performative projects in which they share ownership by implementing the audiences’ voices in the creative process. In the contribution to this volume we propose to zoom in on a topical project in which we research in what way graphic design may enable playwrights to include the voices of a community in their work. Our main objective in this chapter is to develop tools for shared and democratic production, within the framework of artistic research. That will be done by conceptualising and developing graphic design methods and tools for the production, dissemination, and reflection of communal playwriting narratives in a shared textual and audio-visual space, through which playwrights will be able to produce polyvocal works and create a differentiation to the dominance of the heteronymic narratives. Our question is: Can contemporary graphic design technologies interpret, transform, and facilitate the harvesting of communal narratives in the field of playwriting and theatre and mediate the tension and inter-relationship between “container and content”? Moreover, how can democratic structures be ethically integrated into an array of graphic design textual spaces and tools, which can subsequently harvest communal narratives? The text is an ongoing dialogue (2023–2024) between Maziar Raein, Michiel Jansen, Tale Næss and Anke Coumans, each from differing backgrounds and disciplines, but focusing on how theatre can embody and communicate cultural democracy. Drawing on the plays Prisoners of the Occupation (Einat Weizman) and The Kiribati Notes (Tale Næss) as case studies, they explore three key principles: polyvocality in many voices shaping the work, vulnerability in openness to difference and susceptibility and engagement with real-world contexts. Inspired by Gregory Bateson’s idea of the metalogue, they structured their conversation as both process and outcome, emphasizing collective authorship, reflection, and openness to the audience. The text itself is not a finished product, but rather a process of a shared exploration, showing how theatre can model democratic values in practice.

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Cultural Democracy in Performative Theatrical Practices: A Dialogue

  • Anke Coumans,
  • Michiel Jansen,
  • Tale Næss,
  • Maziar Raein

摘要

Contemporary artists increasingly focus on performative projects in which they share ownership by implementing the audiences’ voices in the creative process. In the contribution to this volume we propose to zoom in on a topical project in which we research in what way graphic design may enable playwrights to include the voices of a community in their work. Our main objective in this chapter is to develop tools for shared and democratic production, within the framework of artistic research. That will be done by conceptualising and developing graphic design methods and tools for the production, dissemination, and reflection of communal playwriting narratives in a shared textual and audio-visual space, through which playwrights will be able to produce polyvocal works and create a differentiation to the dominance of the heteronymic narratives. Our question is: Can contemporary graphic design technologies interpret, transform, and facilitate the harvesting of communal narratives in the field of playwriting and theatre and mediate the tension and inter-relationship between “container and content”? Moreover, how can democratic structures be ethically integrated into an array of graphic design textual spaces and tools, which can subsequently harvest communal narratives? The text is an ongoing dialogue (2023–2024) between Maziar Raein, Michiel Jansen, Tale Næss and Anke Coumans, each from differing backgrounds and disciplines, but focusing on how theatre can embody and communicate cultural democracy. Drawing on the plays Prisoners of the Occupation (Einat Weizman) and The Kiribati Notes (Tale Næss) as case studies, they explore three key principles: polyvocality in many voices shaping the work, vulnerability in openness to difference and susceptibility and engagement with real-world contexts. Inspired by Gregory Bateson’s idea of the metalogue, they structured their conversation as both process and outcome, emphasizing collective authorship, reflection, and openness to the audience. The text itself is not a finished product, but rather a process of a shared exploration, showing how theatre can model democratic values in practice.