Addressing Automatic Testing of VR Applications
摘要
Test automation improves efficiency, accuracy, and reliability in software development by streamlining repetitive tasks, reducing human error, and enabling faster, high-quality delivery. In VR applications, test automation could help validate complex interactions and hardware integration, through different devices, but it should face challenges due to VR’s dynamic nature and human interaction dependency. Existing tools lack VR compatibility, and moreover training engineers in 3D principles could be costly. To address this, we propose an architectural solution combining automated tools with a VR-specific module that captures scene and device data on real or simulated devices, simplifying the whole testing processes. Also, we consider several principles of good practice in testing and show how VR tests could be implemented.