Beyond Self-Identity and Toward Alter Ego: Transcendence in Contemporary Japanese Theater
摘要
In the twenty-first century, the world is arranged in such a way that the artist cannot only be concerned with people anymore. We spend an increasing amount of time online and are even teaching machines to think. This is why relationships between humans and robots, humans and virtual environments, and humans and the technological world are on the theatrical agenda. One of theater’s tasks is to answer questions about how our perception changes when a certain reality confronts us and simultaneously whether this constitutes a virtual or inanimate space. Japanese directors are tackling issues related to artificial intelligence, virtual reality, and robotics. This paper outlines and discusses how personal and cultural identities can be interpreted and used as tools in specific theatrical contexts. The focus will be on three pertinent Japanese performances: Three Sisters, VR Noh Ghost in the Shell, and Kugutsu Kagura -Alter the Android Kagura. Examining these performances reveals that the directors are aiming to both (a) strengthen interactions between technology and theater and (b) focus on human self-perception and identity in today’s digital world.