Resource scarcity and climate change require innovation and economic adaptations to achieve sustainability. Proposed solutions include the adoption of innovative, circular business models (BM) or product-service systems. The goals and desired outcomes of these approaches require the collaboration of multiple actors, which ties into the research domain of System of Systems (SoS) Engineering (SoSE). SoSE is concerned with designing and managing the interactions between constituent systems (CS) to create emergent functionalities. The literature describes SoS characteristics and types. However, the practical relevance and substantive meaning for companies remain unclear, limiting their practical application. Extending learning factories to a systemic context, this research presents a game-based approach to develop competencies in SoSE using LEGO® SERIOUS PLAY®. The case of a mobility service is used to demonstrate the characteristics of SoS and highlight the effects of various SoS configurations. The approach contributes to making the fundamentals of SoSE more tangible and accessible to a broader audience in the area of BM transformation.

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Game-Based Learning Approach for System of Systems Engineering Using LEGO® SERIOUS PLAY®

  • Christopher Dormeier,
  • Mark Mennenga,
  • Jan Felix Niemeyer,
  • Nadja Mindt,
  • Sandro Süß,
  • Reza Asghari

摘要

Resource scarcity and climate change require innovation and economic adaptations to achieve sustainability. Proposed solutions include the adoption of innovative, circular business models (BM) or product-service systems. The goals and desired outcomes of these approaches require the collaboration of multiple actors, which ties into the research domain of System of Systems (SoS) Engineering (SoSE). SoSE is concerned with designing and managing the interactions between constituent systems (CS) to create emergent functionalities. The literature describes SoS characteristics and types. However, the practical relevance and substantive meaning for companies remain unclear, limiting their practical application. Extending learning factories to a systemic context, this research presents a game-based approach to develop competencies in SoSE using LEGO® SERIOUS PLAY®. The case of a mobility service is used to demonstrate the characteristics of SoS and highlight the effects of various SoS configurations. The approach contributes to making the fundamentals of SoSE more tangible and accessible to a broader audience in the area of BM transformation.