Autistic individuals often have difficulties when training for work in traditional workplaces. While work-based learning programs are helpful for all people, when supplemented by simulation-based training they are especially beneficial to those on the autism spectrum. This is a case study of a Greens Do Good hydroponic vertical farm work-based learning program designed specifically for autistic trainees using augmented (AR) and virtual reality (VR) technologies. A design-based methodology was used to create three different AR and VR training tools customized for training workers towards greater independence in the workplace. Through the design and prototyping cycle, design elements that are especially effective for AR and VR experiences for autistic trainees were discovered. These include user interface button design, effective color schemes, integrating audio instructions and cues, and advantages for AR or VR use depending on the severity of autism for the trainee.

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Greens Do Good: A Hydroponic Vertical Farm Augmented and Virtual Reality Training Prototype for Autistic Trainees

  • Gabriella Pagano,
  • Mitch Kiwior,
  • Justin Gross,
  • Anthony Reyes,
  • Elizabeth Ramos,
  • Iman Cumberbatch,
  • Javonica Latimore,
  • Elliot Hu-Au,
  • Stefan Robila,
  • Amy R. Tuininga

摘要

Autistic individuals often have difficulties when training for work in traditional workplaces. While work-based learning programs are helpful for all people, when supplemented by simulation-based training they are especially beneficial to those on the autism spectrum. This is a case study of a Greens Do Good hydroponic vertical farm work-based learning program designed specifically for autistic trainees using augmented (AR) and virtual reality (VR) technologies. A design-based methodology was used to create three different AR and VR training tools customized for training workers towards greater independence in the workplace. Through the design and prototyping cycle, design elements that are especially effective for AR and VR experiences for autistic trainees were discovered. These include user interface button design, effective color schemes, integrating audio instructions and cues, and advantages for AR or VR use depending on the severity of autism for the trainee.