Video Game Quality of Experience Assessment of Augmented Reality User Interface for Military Purposes
摘要
This paper presents an approach to the evaluation of the Quality of Experience (QoE) of augmented reality (AR) interfaces free from the constraints imposed by today’s AR wearable devices. We developed a first-person shooter (FPS) PC game that implements a framework that enables easy construction and evaluation of different AR interfaces. This gaming platform enables us to rapidly experiment with and improve user interface designs, utilizing detailed insights gathered from participant responses. Considering the intricate demands soldiers face when navigating through urban settings teeming with potential dangers, we examine the potential of an AR system elevating their ability to navigate and process critical information during urban military operations. Within the game, soldiers are outfitted with an AR interface delivering navigational cues and enriched situational data to bolster their performance. To assess our proposed interface design, participants had to perform a simple task, reaching a destination in an urban environment while utilizing the provided AR interface. We collected both qualitative and quantitative data through questionnaires and interviews. The collected qualitative data allowed us to identify parts of the proposed interface that need improvement to enhance the usability and user experience. In our analysis, we found correlations that indicate relationships between user skills and usefulness that should be investigated further. This insight will help us with future iterations of the interface to better accommodate soldiers’ needs in urban scenarios and to better our methodology of QoE assessment in future studies.