Review of Software Tools Used in Making Virtual Classroom Applications
摘要
Virtual Reality (VR) technology has rapidly expanded across numerous fields, with education being one of the most prominent areas of growth. This review paper explores the current landscape of VR software tools specifically designed for smart classroom applications. A comprehensive review of academic journals and conference publications was conducted to identify and filter a diverse array of VR-related papers based on the game engines employed in the VR application development process. The inclusion of VR into educational environments, widely referred to as smart classrooms, has the potential to transform traditional teaching methods by offering students immersive, interactive, and engaging learning opportunities. VR improves students’ comprehension of complicated concepts, making instruction more dynamic and effective. This paper provides a comprehensive evaluation of the various VR software tools that are tailored to modern educational settings. It emphasizes how these tools can elevate teaching and learning by fostering an immersive atmosphere that encourages hands-on participation and deeper engagement in classroom activities.